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SUPERSATANDESTROYER

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SUPERSATANDESTROYER

Age/Gender: 16, Male
Location: Somewhere dark....
Job: PLAYING TEH XBOX

BLURB! I like video games, mostly XBOX 360 cause thats what I'm good at and I also say random things a lot, like Vietnamese kittens, and i like to have neat spelling and grammar.....yea....S TOP READING ME!

Newgrounds Stats

Sign-Up Date:
9/30/07

Level: 11
Aura: Dark

Rank: Town Watch
Blams: 57
Saves: 130
Rank #: 33,762

Whistle Status: Garbage

Exp. Points: 1,200 / 1,350
Exp. Rank #: 23,354
Voting Pow.: 5.31 votes

BBS Posts: 13 (0.04 per day)
Flash Reviews: 64
Music Reviews: 0
Trophies: 0
Stickers: 0

Latest Flash Reviews

64 Reviews | 3 w/ Responses

Score: 6
Cursor Catcher Ultimate

"I think you need a light oriented seizure warning"

date: June 30, 2008

although the game was good there was room for improvement like i don't know maybe like other things than just racing a AI to a skull, and the flashing did get annoying

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Score: 8
Besieged

"I liked it but...."

submission: Besieged
date: June 22, 2008

I think there were ways that it could have been better, some suggestions are: ONE i didn't see in the instructions nor in the game a way to pause, so how am i supposed to stop and do something? Another thing is I think you could have made more than just one animation for all the enemies(i mean beside different colors) not like its a needed feature but i think it would make the game feel less repetitive. One last thing i would like to see in the (possibly) sequel is different tower and structure types.

But besides that this was extremely challenging and fun which is why it gets an 8/10

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Score: 9
MIRC

"Not the best but...."

submission: MIRC
date: June 21, 2008

Its definately up there with some of them for me the game was an incredible challenge and seeing two cubes didn't make me do intellectual movements but instead i either found myself onlt using one or just tossing them around blindly hoping that they would hit something on their way up or down. I really don't have any advice yet on how to fix it or if thats the way you planned it, i still had fun so no worries. Usually what i say for most games is add power-ups and ill say it here too because this game could be made into a good sequel.

two things i thought could have been changed to make this better though was you could have made different cubes with different effects or "powers" in a way. Another thing is that you could have made it so that when one certain tower was destroyed the cube(s) wouldn't fly as high or go as fast when they fly over where there was a destroyered tower.

Well good challenging gameplay, nice graphics, and good concept, i'll give ya an 9/10

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